Super User
Political Profile; Technical-Scientific Profile: Questionnaire from the Primer Interloquium
This was a questionnaire sent to the panel of speakers taking part in the Primer Interloquium held in Guanajuato March 1994
A Platform for Sociotechnical System Design
Argues that large systems that depend on both technology and people as key components (the sociotechnical systems) are unsatisfactory. Presents a new platform for sociotechnical system design which is intended to reorient the system designer and system design practice. This new platform, from which sociotechnical system design activity can be confidently launched, can be described as five-dimensional. The dimensions are: Human behavior, science, communication, modeling, and complexity.
For some additional information please useĀ http://www.gmu.edu/depts/t-iasis/wandwaver/app03.htm.
Planning To Meet Educational Needs in Ohio Schools
Presents summary report of the findings of multiple task reports on educational needs for the Ohio Department of Education. Focusing on immediate needs, available resources and possible solutions, the summary covers seven topics; vocational and technical education, educational finance, use and training of auxiliary personnel, data processing centers, educational technology, school library manpower, and pupil transportation. The State, the report concludes, should create regional centers to provide educational services to local school districts.
A Philosophy of Design
This report was a handout to accompany a talk titled "The Science of Generic Design: Foundations and Applications", plenary presentation at the First Annual Meeting of the International Society for Design and Process Science, University of Texas, IC2 Center, Austin, Texas, 9 December 1995. See also, "Understanding Design Science, 1996" which has copies of the transparencies used during talk.
A Philosophy of Design: Presentation
An outline of a talk sponsored by NASA as a part of their workshop titled "A NASA Focus on Software Reuse." Topics in the manuscript: What is Philosophy?; What is design?; What issues derive from the intent to apply or implement a design?; What are design antecedents and design succedents?; How does scale enter into the construction of a design science?; How does structure enter into the construction of a generic design science?; What components are included in the Foundations of the science of generic design?; What are the proximity sciences?; What are the proximity technologies?; What is the maxim of balance in design activity?; What is the principal explanation of bad design? Presented at Dinner Meeting of NASA Software Workshop held 23-26 September 1996 at George Mason University, Fairfax, VA.
Philosophy Ignored: The Achilles Heel of the Software Industry
A work in progress that deals with the importance of including accurate and careful scientific inquiry into the process of writing software.
PHILOSOPHY BEHIND THIS COLLECTION
Summary of the basic ideas behind the John N. Warfield Collection at GMU. Became the opening page of the booklet titled A Guide to the John N Warfield Collection, 2nd edition, October 2004.
The Pending Rejuvenation of the Liberal Arts and Humanities
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Peirce on Firstness
Notes taken while studying and/or reading about C. S. Peirce.
Patterns and Behavior
Course materials from which Warfield hoped to develop a book. Prepared as a manual for the attendees at the TIPP short course No. PUBP850-W01 titled "Case Studies in Policy Development" which Warfield taught at Johnson Center, George Mason University 12- 16 Jan 1998. See also, companion volume titled “The Complexity Learning Sequence.”